I don't know that anyone else has an icon beta. I've been very fortunate to have extremely patient friends. jalabert, in particular, has obligingly "ooh"ed and "aah"ed over and critiqued damn near every icon I've made. She's working on sainthood, I believe.
Seriously, please don't worry about being moderate in your questions. It gives me joy to share anything I've learned; I get a kick out of talking graphics. Especially when I'm feeling "blocked" as I have been for the last several months. *g* I did lose all of my graphics files about a year ago in a hard drive disaster but after that I should have the files for anything I've made. You are ALWAYS welcome to drop a comment when the mood strikes you. :)
Isn't it amazing what paddies did for me? I love her work and I couldn't believe my good fortune. I went back and re-read the thread and find myself re-learning some things I'd forgotten. I'm glad it helped you, too.
Whether or not you feel that LIMS is right for you as an icon maker, I hope that you will participate as a voter. I've made a comm and started on its bare bones in the case we get enough interest in the idea. I'm waiting now for the SG-1 newsletter to pick it up because for now we have a wonderful number of volunteers but not enough icon makers.
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Seriously, please don't worry about being moderate in your questions. It gives me joy to share anything I've learned; I get a kick out of talking graphics. Especially when I'm feeling "blocked" as I have been for the last several months. *g* I did lose all of my graphics files about a year ago in a hard drive disaster but after that I should have the files for anything I've made. You are ALWAYS welcome to drop a comment when the mood strikes you. :)
Isn't it amazing what
Whether or not you feel that LIMS is right for you as an icon maker, I hope that you will participate as a voter. I've made a comm and started on its bare bones in the case we get enough interest in the idea. I'm waiting now for the SG-1 newsletter to pick it up because for now we have a wonderful number of volunteers but not enough icon makers.